CGI / Animation
The Burj Khalifa
For December, i was asked to do something mechanical/cyberpunk style. I created a series of 3d environments taking focus on the depth of the show. Literally unlocking the Burj Khalifa as a huge vault door and travelling through mechanical spaces of cogs, pistons and cyberpunk light contraptions delivered with epic music!
The second show takes an eclectic mix of colourful patterns beginning with turning the entire building into a giant stack of cubes which pulse to show their depth and then transforming through sci-fi hex tunnels and moving platforms.